| DotA Allstars Torney @ spongha | |
|
+15FufoBoy Boy_Kidlat wewe `senpai arbi.lyne rol_badboy lordrey jp8grz mine`june -DaN- 3rd Genezyde grungero Master_Bnoy Dunamis`CarMa Spongha`Bryan 19 posters |
|
Author | Message |
---|
grungero gfx crew
Number of posts : 7901 Age : 39 Registration date : 2007-06-06
| |
| |
Dunamis`CarMa Anbu
Number of posts : 474 Age : 38 Registration date : 2007-06-19
| Subject: Re: DotA Allstars Torney @ spongha Sun Oct 12, 2008 10:10 am | |
| hehehe kala ko wala na magkasama sa akin kasi wala na me laro-laro... cge mund sama tau pero support player nalnag me. | |
|
| |
grungero gfx crew
Number of posts : 7901 Age : 39 Registration date : 2007-06-06
| Subject: Re: DotA Allstars Torney @ spongha Sun Oct 12, 2008 10:11 am | |
| - influence wrote:
- hehehe kala ko wala na magkasama sa akin kasi wala na me laro-laro... cge mund sama tau pero support player nalnag me.
Aw. support killer ka ah. Si jurry at belot padin support hahahhaa! | |
|
| |
3rd Hokage
Number of posts : 2359 Age : 35 Location : Carmen Registration date : 2008-10-07
| |
| |
grungero gfx crew
Number of posts : 7901 Age : 39 Registration date : 2007-06-06
| Subject: Re: DotA Allstars Torney @ spongha Sun Oct 12, 2008 10:13 am | |
| [quote="3rd"] - HoneyDewMelon wrote:
waw. ayos ah. gnda yan kesa dota3. Mas nakakaadict nga ito may natutunan ka pa hehehe. Next next week ata tourney. | |
|
| |
3rd Hokage
Number of posts : 2359 Age : 35 Location : Carmen Registration date : 2008-10-07
| Subject: Re: DotA Allstars Torney @ spongha Sun Oct 12, 2008 10:16 am | |
| aww.too soon. kapui tennis ui. hangang dart lng aq. 3dmark gmit mu? san ka kumuha? | |
|
| |
arbi.lyne Hokage
Number of posts : 2367 Age : 30 Location : Sa Puso Mo :DD Registration date : 2008-09-24
| Subject: Re: DotA Allstars Torney @ spongha Sun Oct 12, 2008 10:22 am | |
| ohws?. pasalihin ku mga barkada ku.. ^^ | |
|
| |
3rd Hokage
Number of posts : 2359 Age : 35 Location : Carmen Registration date : 2008-10-07
| Subject: Re: DotA Allstars Torney @ spongha Sun Oct 12, 2008 10:23 am | |
| | |
|
| |
arbi.lyne Hokage
Number of posts : 2367 Age : 30 Location : Sa Puso Mo :DD Registration date : 2008-09-24
| Subject: Re: DotA Allstars Torney @ spongha Sun Oct 12, 2008 10:31 am | |
| makahiya., bka tlo lng, ndi pa aku maxadu marunong. makachamba lng aku pag nakapatay... aheheh.. | |
|
| |
grungero gfx crew
Number of posts : 7901 Age : 39 Registration date : 2007-06-06
| Subject: Re: DotA Allstars Torney @ spongha Sun Oct 12, 2008 10:37 am | |
| - 3rd wrote:
- aww.too soon. kapui tennis ui. hangang dart lng aq. 3dmark gmit mu? san ka kumuha?
Yup, torrent. 3dmark06. | |
|
| |
3rd Hokage
Number of posts : 2359 Age : 35 Location : Carmen Registration date : 2008-10-07
| Subject: Re: DotA Allstars Torney @ spongha Sun Oct 12, 2008 10:56 am | |
| waw. send mo link. lol. malinis? | |
|
| |
grungero gfx crew
Number of posts : 7901 Age : 39 Registration date : 2007-06-06
| |
| |
wewe `senpai Hokage
Number of posts : 2609 Age : 37 Location : Davao City Registration date : 2007-12-29
| Subject: Re: DotA Allstars Torney @ spongha Sun Oct 12, 2008 2:16 pm | |
| hmm goodluck sa mga sasali.. sana mdami mag sali.. FREELANCE ata aq eh hehe | |
|
| |
3rd Hokage
Number of posts : 2359 Age : 35 Location : Carmen Registration date : 2008-10-07
| Subject: Re: DotA Allstars Torney @ spongha Sun Oct 12, 2008 2:27 pm | |
| | |
|
| |
Spongha`Bryan sannin
Number of posts : 1567 Age : 37 Location : Kabacan Registration date : 2007-05-10
| Subject: Re: DotA Allstars Torney @ spongha Sun Oct 12, 2008 2:34 pm | |
| malaki prize ^_^
Here are some details bout rules and regulations
Rules
• 5on5 match • 150 per head /750 per team (magipon na) =) • Map to be used is 6.54b • prize is unknown...dpende sa team n sasali
e2 addtional rules frm GG philippines Battle of the kriss Match Winner
The team who destroys the opponent's Frozen Throne/World Tree first, or if the opponent surrender.
Game Mode
Extended League (-XL) mode all throughout the event.
Hero Drafting For Extend League Mode:
Both teams will be allowed to take out up to 3 heroes from the pool of heroes before drafting starts. This will work based on a 1-1-1-1-1-1 format. Teams can choose to stop taking out heroes before the maximum 3 heroes limit and their turn to take out the heroes will be void. Each team will have 30s to decide on removing 1 hero. Team one will take out / skip the chance : 1 hero Team two will take out / skip the chance : 1 hero Team one will take out / skip the chance : 1 hero Team two will take out / skip the chance : 1 hero Team one will take out / skip the chance : 1 hero Team two will take out / skip the chance : 1 hero
A maximum of (but may not up to) 6 heroes can be taken out before the drafting session happens. After the taking out draft finishes, teams will proceed to pick the heroes for the game.
Picking heroes: 122221 Team one will pick: 1 hero Team two will pick: 2 heroes Team one will pick: 2 heroes Team two will pick: 2 heroes Team one will pick: 2 heroes Team two will pick: 1 hero The team that starts off the drafting will have 30secs to decide on the 1st hero, after which next team also gets 30 secs to choose their 1st hero. As the picking is on 1-2-2-2-2-1 mode, team will have 30 second per hero pick. This process is repeated until all the heroes are selected. Team that fail to draft one hero within 30secs will have their draft chance given to the other team. If any team is found to have any hero which is selected differently from what was decided earlier, the referee has to be informed immediately. Team which made the mistake of selecting the wrong heroes after game starts will be penalized (Warning or Game Loss).
Before and After Game
Matches are to be schedule by the teams themselves. They can play anytime as long as it is within the limits of the playdays. It is strongly encouraged that all communications between teams be done via e-mail, cc to battleofthekriss@hotmail.com so as to keep the organizers informed too to prevent confusions due to non-attendance and/or non-punctuality.
Teams should if possible try and find a neutral host suitable for both teams. Make sure that you test the host for lag before the game commences.
One team gets to pick side and the other team gets to choose who has first pick. If the teams are not able chose who is on what side, you can ask an admin for a cointoss.
If a host has been decided upon, the entire match will be finished with that host, unless both teams agree to change.
If the teams cannot agree upon a host then the host will be decided by a coinflip conducted by an admin.
If a team is not available at the scheduled time you have to at least wait 20 minutes before requesting a default win. To request a default win you have to speak with an admin who will look into the case. Admins will rule on fair play, by trying to help getting in touch with the opponent and rather letting a match start late than giving a forfeit win. However the fair play ruling is not a privilege to any team, and is based solely on the admins' decision.
In the case of a missing player the opponent has to wait a minimum of 20 minutes to give the other team the chance to reach him. Afterwards they may chose to claim a forfeit win, or they can play the match 4on5 or 4on4. A team may never play a match with less than 4 players. Fairplay might overrule unfair decisions ( in case a far stronger team is being forced to forfeit instead of playing 4on5 by a far weaker team ).
It is mandatory to save replays after each game by both teams! Failing in doing so will result in a warning and/or removal from the tournament. If the game is loaded, screenshot the final score as reference.
Items Restriction Each team may only have two Mekansm Each team may only have two Necronomicon Each team may only have one Refresher Orb Each team may only have one Arcane Ring Each team may only have one Aegis of the Immortal per hero (If Aegis is charged, the hero can get another Aegis. But he cannot have 2 aegis on him including his chicken or crow at the same time. )
Each team may only have in total either two Eul's Scepter of Divinity OR two Guinsoo's Scythe of Vyse OR one Eul's Scepter of Divinity and one Guinsoo's Scythe of Vyse
Game Play
Backdooring
Backdooring is allowed. However, instances of teleport abuse are not allowed. You cannot use any form of teleport (furion skill, ignis fatuus, or Boots of Travel) to enter an enemy base UNLESS your creeps are already present in the base. So, for example, teleporting with Boots of Travel onto an ignis fatuus that runs in to backdoor is illegal. Another example is having your teammates backdoor and enters an enemy base and then teleport to your teammates as Furion. This is illegal because your creep wave is not present. Some of these measures have since been restricted in recent map versions in support of this rule.
Sharing of Items
No items are allowed to share among teammates including of Aegis of the Immortal, Gem of True Sight and Divine Rapier.If droppable items are drop when player is killed, only the player and enemy team is allow to pick up or to be destroy by teammates. When a droppable item drops, the teammates can either destory it, or pick it up and return it to the hero who had it as soon as he respawns. The hero that pick this "dropped" item may not engage in battle with the item, if he wishes to do so he must drop the item and proceed. ( That means that once you pick the dropped item you must return back to base and not engage anyone until you've done so. ).
Only Flask of Sapphire Water can be CAST onto teammates. Sharing Item will result in a straight game loss in the Season Quarter Finals.
Abuses & Exploitation
1. Trees Trapping (Disqualification): Trapping enemies in trees intentionally is not allowed. 2. Pooling (Warning or Game Loss): No pooling of any sort is allowed. This means that items bought with a player's own money cannot at any time be carried by any of his teammates. Items bought with the player's own money can only be carried or sold by him. This rule only applies to players on the same team. Players can pick up items dropped by their opponents. 3. Pause Abuse (Warning or Game Loss): During hero selection. From the point after hero selection process is completed, pausing without any valid reason is disallowed. 4. Creep Blocking (Warning or Game Loss): Creep blocking is not allowed but creep slowing is allowed. Blocking here refers to the prolonged blocking of creeps to disrupt their usual path. (ie: Using Chen's creeps to block the entire entrance of the base for a long time.) Creep slowing means that you can stop the creeps from moving in their usual path for a few seconds. (ie: Using fissure) 5. Bugs Exploitation (Warning , Game Loss or Disqualification): No Exploitation of any known old or new bug discovered during play. Explanations like "exploiting/activating the bug unknowingly", "we had no idea this bug existed" or similar excuses will not be entertained. Participants/Teams are expected to know what these are. Examples of Bugs: Earthshaker using Fissure to target out of the edge of the map results in a fatal error in some instances, Templar Assassin bug etc. Any player found doing this will be immediately disqualified.
Black King Bar cannot be shifted or dropped. Any players found doing this will be disqualified. 6. No control sharing (Warning , Game Loss or Disqualification): Strictly no control sharing. Only when there is one more or team mates disconnects, then you can share the control of that player(s)' hero. However, you cannot take, pass or sell that hero's item(s).
Penalties
Warning : If three warnings are accumulated then the team will lose for that particular match. If 6 warnings are accumulated then the team will be ejected from the League.
Game Loss: Game loss given to a team mean the team loses the current game no matter what is the result of that game. A win would be awarded to opponent instead.
Disqualifications: A team disqualified will be ejected from the tournament. They will not be able to continue further in the current event.
Save Game and Disconnection
Any team members who intentionally drop out of the game might cause that member's team to be given a game loss for that game. Appeal can be made but decision by the referee will be final. If any player is disconnected within 10 minutes after game starts then the game has to restart. When 1st blood happens, the game will be saved once for a back up save game. If 1st blood happens but game is not saved, in the regame the 1st blood must be given back. (i.e. the killed hero need to go up and die to the hero who gets 1st blood in the initial game). After the 1st blood every 15 minutes interval, the game will be saved for a back up save game, or saved after a major clash. Head Marshal/ Marshals will have the right to ask players to save game during any period of the game.
Any game disc/crash after 90 minutes will not be continued anymore and a decision will be made by the marshal of that match based on the replay of that match.
In the times of a game disc, crash/fatal error, the referee's decision will be final. If the participant has any problems regarding the decision made by the referee, he/she can file a report to the organizers and it will be reviewed by the staff and referees.
When some players disc, it is Admin's decision to continue the game or load the saved game. If both team agree to load saved game, then game will be loaded.
If one team has more than 3 disc and reload within 1 game, the opponent can refuse to load for the 4th disc if it happens.
Replays and Screenshots
After the game, winners should save the replay and get the final score screenshot as evidence, and then send it to battleofthekriss@hotmail.com
This is very important because this is the only way to proclaim the winning team as winners (unless there is a marshal as a referee of the game). Without it, we can't determine who really won. So please give a big attention on this one.
Replay and screenshot name should be as follows: GG-BotK (Name of Winner Team) vs (Name of Loser Team) (ex. GG-BotK Team 1(W) vs Team 2 (L))
These rules are for the GG Philippines Battle of the Kriss and are subject to modification in the following aspects: - Use of most recent patch/version release of each official game within Organizers' own discretion. - In-game settings and required factors necessitated by use of most recent patch version/release | |
|
| |
Spongha`Bryan sannin
Number of posts : 1567 Age : 37 Location : Kabacan Registration date : 2007-05-10
| Subject: Re: DotA Allstars Torney @ spongha Sun Oct 12, 2008 4:31 pm | |
| | |
|
| |
grungero gfx crew
Number of posts : 7901 Age : 39 Registration date : 2007-06-06
| Subject: Re: DotA Allstars Torney @ spongha Sun Oct 12, 2008 4:38 pm | |
| Haha! Panginternational. Hahaha! Ok. Up! | |
|
| |
Boy_Kidlat Kazekage
Number of posts : 1184 Age : 113 Registration date : 2007-06-07
| Subject: Re: DotA Allstars Torney @ spongha Sun Oct 12, 2008 4:56 pm | |
| sali ako.sino pede teamate jan?seriously.i wanna join. | |
|
| |
Spongha`Bryan sannin
Number of posts : 1567 Age : 37 Location : Kabacan Registration date : 2007-05-10
| Subject: Re: DotA Allstars Torney @ spongha Sun Oct 12, 2008 4:58 pm | |
| go ahead sali form a team...tell mo open for all amateur hehe | |
|
| |
Boy_Kidlat Kazekage
Number of posts : 1184 Age : 113 Registration date : 2007-06-07
| Subject: Re: DotA Allstars Torney @ spongha Sun Oct 12, 2008 5:01 pm | |
| baka kasi maxado na ako magaling para jan...:p sali ako!!!sino naghahanap ng member jan? | |
|
| |
Spongha`Bryan sannin
Number of posts : 1567 Age : 37 Location : Kabacan Registration date : 2007-05-10
| Subject: Re: DotA Allstars Torney @ spongha Sun Oct 12, 2008 5:07 pm | |
| join pra ma enjoy pra mka experience din..minsan lng 2... | |
|
| |
FufoBoy Hokage
Number of posts : 5490 Age : 31 Location : kabacan Registration date : 2008-01-20
| Subject: Re: DotA Allstars Torney @ spongha Sun Oct 12, 2008 5:27 pm | |
| wah. d ako sali, i dont wanna spoil the excitement. bka pag malamana nila na sali ako, mawalan na gana.tsk. hehe | |
|
| |
Spongha`Bryan sannin
Number of posts : 1567 Age : 37 Location : Kabacan Registration date : 2007-05-10
| Subject: Re: DotA Allstars Torney @ spongha Sun Oct 12, 2008 5:30 pm | |
| aw...sali oi..pra dami...enjoy mag laro oi | |
|
| |
grungero gfx crew
Number of posts : 7901 Age : 39 Registration date : 2007-06-06
| Subject: Re: DotA Allstars Torney @ spongha Sun Oct 12, 2008 5:31 pm | |
| - It'sYouINeed wrote:
- wah. d ako sali, i dont wanna spoil the excitement. bka pag malamana nila na sali ako, mawalan na gana.tsk. hehe
Sali kayo, high school team! Kayo nila anton! | |
|
| |
jp8grz Admin
Number of posts : 2448 Age : 37 Location : Kabacan & Kidapawan City Registration date : 2007-05-07
| Subject: Re: DotA Allstars Torney @ spongha Sun Oct 12, 2008 5:44 pm | |
| Damn, Pang International na ata Rules! hehe... Join man dw ako sa Team ni Carlson! | |
|
| |
Sponsored content
| Subject: Re: DotA Allstars Torney @ spongha | |
| |
|
| |
| DotA Allstars Torney @ spongha | |
|